package controllers

import (
	"encoding/json"
	"eta/eta_api/models"
	"eta/eta_api/models/system"
	"eta/eta_api/services"
	"eta/eta_api/utils"
	"strings"
	"time"
)

// 部门组
type SysTeamController struct {
	BaseAuthController
}

// @Title 新增分组
// @Description 新增分组接口
// @Param	request	body system.SysTeamAddReq true "type json string"
// @Success 200 新增成功
// @router /team/add [post]
func (this *SysTeamController) Add() {
	br := new(models.BaseResponse).Init()
	defer func() {
		this.Data["json"] = br
		this.ServeJSON()
	}()
	var req system.SysTeamAddReq
	err := json.Unmarshal(this.Ctx.Input.RequestBody, &req)
	if err != nil {
		br.Msg = "参数解析异常!"
		br.ErrMsg = "参数解析失败,Err:" + err.Error()
		return
	}
	if req.GroupId <= 0 {
		br.Msg = "请选择部门"
		br.ErrMsg = "大组ID不可为空"
		return
	}
	//构建部门的分组树
	teamList, err := system.GetChildSysGroupByGroupId(req.GroupId)
	teamNameArr := strings.Split(req.TeamName, ",")
	if err != nil {
		br.Msg = "获取数据失败,获取当前分组的team列表失败"
		br.ErrMsg = "获取当前部门的分组列表失败,Err:" + err.Error()
		return
	}
	//现有的分组名称
	existTeamMap := make(map[string]bool, len(teamList))
	for _, v := range teamList {
		existTeamMap[v.GroupName] = false
	}
	//传入的分组名称
	reqTeamMap := make(map[string]int, len(teamNameArr))
	for _, v := range teamNameArr {
		reqTeamMap[v] = 1
	}
	//新增分组名称
	newTeamMap := make(map[string]int)
	groupIds := make([]int, 0)
	if len(reqTeamMap) > 0 {
		for k, _ := range reqTeamMap {
			if _, ok := existTeamMap[k]; !ok {
				newTeamMap[k] = 1
				groupIds = append(groupIds, 0)
			} else {
				existTeamMap[k] = true
			}
		}
	}
	var deleteIds []int
	var addGroup bool
	//if req.TeamName == "" {
	//	br.Msg = "分组名称不能为空"
	//	return
	//}
	//删除所有team即可
	if req.TeamName == "" {
		addGroup = false
		for _, node := range teamList {
			//teamId
			deleteIds = append(deleteIds, node.GroupId)
		}
	} else {
		addGroup = true
		for k, v := range existTeamMap {
			if !v {
				for _, node := range teamList {
					if node.GroupName == k {
						//分组Id
						deleteIds = append(deleteIds, node.GroupId)
					}
				}
			}
		}
	}
	if addGroup {
		for k, _ := range newTeamMap {
			item := new(system.SysGroup)
			item.GroupName = k
			item.DepartmentId = req.DepartmentId
			item.ParentId = req.GroupId
			item.CreateTime = time.Now()
			groupId, e := system.AddSysGroup(item)
			if e != nil {
				br.Msg = "新增失败"
				br.ErrMsg = "新增失败,Err:" + e.Error()
				return
			}
			// 同步分组缓存
			if utils.BusinessCode == utils.BusinessCodeRelease {
				var syncData system.SyncGroupData
				syncData.Source = utils.SOURCE_ETA_FLAG
				syncData.GroupId = int(groupId)
				_ = utils.Rc.LPush(utils.CACHE_SYNC_GROUP, syncData)
			}
		}
	}
	if len(deleteIds)>0 {
		err =services.DeleteSysGroupByIds(deleteIds)
		if err != nil {
			br.Msg = "删除失败"
			br.ErrMsg = "删除失败,Err:" + err.Error()
			return
		}
		// 同步分组缓存
		if utils.BusinessCode == utils.BusinessCodeRelease {
			for _, groupId := range deleteIds {
				var syncData system.SyncGroupData
				syncData.Source = utils.SOURCE_ETA_FLAG
				syncData.GroupId = groupId
				_ = utils.Rc.LPush(utils.CACHE_SYNC_GROUP, syncData)
			}
		}
	}
	br.Ret = 200
	br.Success = true
	br.Msg = "保存成功"
}

// @Title 修改分组
// @Description  修改分组接口
// @Param	request	body system.SysTeamEditReq true "type json string"
// @Success 200 修改成功
// @router /team/edit [post]
func (this *SysTeamController) Edit() {
	br := new(models.BaseResponse).Init()
	defer func() {
		this.Data["json"] = br
		this.ServeJSON()
	}()
	var req system.SysTeamEditReq
	err := json.Unmarshal(this.Ctx.Input.RequestBody, &req)
	if err != nil {
		br.Msg = "参数解析异常!"
		br.ErrMsg = "参数解析失败,Err:" + err.Error()
		return
	}
	if req.TeamId <= 0 {
		br.Msg = "参数错误"
		br.ErrMsg = "参数错误,GroupId 小于等于0 "
		return
	}
	if req.TeamName == "" {
		br.Msg = "分组名称不能为空"
		return
	}
	item, err := system.GetSysTeamByName(req.TeamName)
	if err != nil && !utils.IsErrNoRow(err) {
		br.Msg = "获取数据失败"
		br.ErrMsg = "获取数据失败,Err:" + err.Error()
		return
	}
	if item != nil {
		if item.GroupId != req.TeamId && item.GroupId > 0 {
			br.Msg = "名称已存在,请重新输入"
			return
		}
	}
	err = system.ModifySysTeam(req.TeamName, req.TeamId)
	if err != nil {
		br.Msg = "修改失败"
		br.ErrMsg = "修改失败,Err:" + err.Error()
		return
	}

	// 同步分组缓存
	if utils.BusinessCode == utils.BusinessCodeRelease {
		var syncData system.SyncGroupData
		syncData.Source = utils.SOURCE_ETA_FLAG
		syncData.GroupId = item.GroupId
		_ = utils.Rc.LPush(utils.CACHE_SYNC_GROUP, syncData)
	}

	br.Ret = 200
	br.Success = true
	br.Msg = "修改成功"
}

// @Title 删除分组
// @Description 删除分组接口
// @Param	request	body system.SysTeamDeleteReq true "type json string"
// @Success 200 删除成功
// @router /team/delete [post]
func (this *SysTeamController) Delete() {
	br := new(models.BaseResponse).Init()
	defer func() {
		this.Data["json"] = br
		this.ServeJSON()
	}()
	var req system.SysTeamDeleteReq
	err := json.Unmarshal(this.Ctx.Input.RequestBody, &req)
	if err != nil {
		br.Msg = "参数解析异常!"
		br.ErrMsg = "参数解析失败,Err:" + err.Error()
		return
	}
	if req.TeamId <= 0 {
		br.Msg = "参数错误"
		br.ErrMsg = "参数错误,GroupId 小于等于0 "
		return
	}
	err = system.DeleteSysGroup(req.TeamId)
	if err != nil {
		br.Msg = "删除失败"
		br.ErrMsg = "删除失败,Err:" + err.Error()
		return
	}
	err = system.ClearSysUserTeam(req.TeamId)
	if err != nil {
		br.Msg = "删除失败"
		br.ErrMsg = "删除失败,情况分组失败,Err:" + err.Error()
		return
	}

	// 同步分组缓存
	if utils.BusinessCode == utils.BusinessCodeRelease {
		var syncData system.SyncGroupData
		syncData.Source = utils.SOURCE_ETA_FLAG
		syncData.GroupId = req.TeamId
		_ = utils.Rc.LPush(utils.CACHE_SYNC_GROUP, syncData)
	}

	br.Ret = 200
	br.Success = true
	br.Msg = "删除成功"
}