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@@ -65,7 +65,7 @@ func (this *SysRoleController) Add() {
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}
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// 同步角色缓存
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- if utils.BusinessCode == utils.BusinessCodeRelease {
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+ if utils.BusinessCode == utils.BusinessCodeRelease || utils.BusinessCode == utils.BusinessCodeDebug {
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var syncData system.SyncRoleData
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syncData.Source = utils.SOURCE_ETA_FLAG
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syncData.RoleId = int(roleId)
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@@ -117,6 +117,8 @@ func (this *SysRoleController) Edit() {
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br.Msg = "角色不存在, 请刷新页面"
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return
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}
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+ oldRoleCodeType := item.RoleTypeCode
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+ oldRoleName := item.RoleName
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exists, e := system.GetSysRoleByName(req.RoleName)
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if e != nil && !utils.IsErrNoRow(e) {
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br.Msg = "操作失败"
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@@ -135,8 +137,18 @@ func (this *SysRoleController) Edit() {
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return
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}
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+ if oldRoleName != req.RoleName || oldRoleCodeType != roleTypeCode {
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+ // 查询所有和角色相关的管理员的信息,并更新成最新的角色
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+ err = system.UpdateAdminRoleInfoByRoleId(req.RoleId, req.RoleName, roleTypeCode)
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+ if err != nil {
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+ br.Msg = "操作失败"
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+ br.ErrMsg = "更新管理员角色信息失败, Err: " + err.Error()
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+ return
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+ }
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+ }
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+
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// 同步角色缓存
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- if utils.BusinessCode == utils.BusinessCodeRelease {
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+ if utils.BusinessCode == utils.BusinessCodeRelease || utils.BusinessCode == utils.BusinessCodeDebug {
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var syncData system.SyncRoleData
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syncData.Source = utils.SOURCE_ETA_FLAG
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syncData.RoleId = item.RoleId
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@@ -192,7 +204,7 @@ func (this *SysRoleController) Delete() {
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}
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// 同步角色缓存
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- if utils.BusinessCode == utils.BusinessCodeRelease {
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+ if utils.BusinessCode == utils.BusinessCodeRelease || utils.BusinessCode == utils.BusinessCodeDebug {
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var syncData system.SyncRoleData
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syncData.Source = utils.SOURCE_ETA_FLAG
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syncData.RoleId = role.RoleId
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