package controllers import ( "encoding/json" "eta_gn/eta_api/models" "eta_gn/eta_api/models/system" "eta_gn/eta_api/utils" "strings" "time" ) // 部门组 type SysTeamController struct { BaseAuthController } // @Title 新增分组 // @Description 新增分组接口 // @Param request body system.SysTeamAddReq true "type json string" // @Success 200 新增成功 // @router /team/add [post] func (this *SysTeamController) Add() { br := new(models.BaseResponse).Init() defer func() { this.Data["json"] = br this.ServeJSON() }() var req system.SysTeamAddReq err := json.Unmarshal(this.Ctx.Input.RequestBody, &req) if err != nil { br.Msg = "参数解析异常!" br.ErrMsg = "参数解析失败,Err:" + err.Error() return } if req.GroupId <= 0 { br.Msg = "请选择部门" br.ErrMsg = "大组ID不可为空" return } if req.TeamName == "" { br.Msg = "分组名称不能为空" return } teamNameArr := strings.Split(req.TeamName, ",") for _, v := range teamNameArr { count, err := system.GetSysTeamCount(req.GroupId, v) if err != nil { br.Msg = "获取数据失败" br.ErrMsg = "获取数据失败,Err:" + err.Error() return } if count <= 0 { item := new(system.SysGroup) item.GroupName = v item.DepartmentId = req.DepartmentId item.ParentId = req.GroupId item.CreateTime = time.Now() _, e := system.AddSysGroup(item) if e != nil { br.Msg = "新增失败" br.ErrMsg = "新增失败,Err:" + e.Error() return } } } br.Ret = 200 br.Success = true br.Msg = "新增成功" } // @Title 修改分组 // @Description 修改分组接口 // @Param request body system.SysTeamEditReq true "type json string" // @Success 200 修改成功 // @router /team/edit [post] func (this *SysTeamController) Edit() { br := new(models.BaseResponse).Init() defer func() { this.Data["json"] = br this.ServeJSON() }() var req system.SysTeamEditReq err := json.Unmarshal(this.Ctx.Input.RequestBody, &req) if err != nil { br.Msg = "参数解析异常!" br.ErrMsg = "参数解析失败,Err:" + err.Error() return } if req.TeamId <= 0 { br.Msg = "参数错误" br.ErrMsg = "参数错误,GroupId 小于等于0 " return } if req.TeamName == "" { br.Msg = "分组名称不能为空" return } item, err := system.GetSysTeamByName(req.TeamName) if err != nil && !utils.IsErrNoRow(err) { br.Msg = "获取数据失败" br.ErrMsg = "获取数据失败,Err:" + err.Error() return } if item != nil && item.GroupId > 0 { if item.GroupId != req.TeamId { br.Msg = "名称已存在,请重新输入" return } } err = system.ModifySysTeam(req.TeamName, req.TeamId) if err != nil { br.Msg = "修改失败" br.ErrMsg = "修改失败,Err:" + err.Error() return } br.Ret = 200 br.Success = true br.Msg = "修改成功" } // @Title 删除分组 // @Description 删除分组接口 // @Param request body system.SysTeamDeleteReq true "type json string" // @Success 200 删除成功 // @router /team/delete [post] func (this *SysTeamController) Delete() { br := new(models.BaseResponse).Init() defer func() { this.Data["json"] = br this.ServeJSON() }() var req system.SysTeamDeleteReq err := json.Unmarshal(this.Ctx.Input.RequestBody, &req) if err != nil { br.Msg = "参数解析异常!" br.ErrMsg = "参数解析失败,Err:" + err.Error() return } if req.TeamId <= 0 { br.Msg = "参数错误" br.ErrMsg = "参数错误,GroupId 小于等于0 " return } err = system.DeleteSysGroup(req.TeamId) if err != nil { br.Msg = "删除失败" br.ErrMsg = "删除失败,Err:" + err.Error() return } err = system.ClearSysUserTeam(req.TeamId) if err != nil { br.Msg = "删除失败" br.ErrMsg = "删除失败,情况分组失败,Err:" + err.Error() return } br.Ret = 200 br.Success = true br.Msg = "删除成功" }